1) downhill algorithm
下山法
1.
Firstly, the normal surface error is computed by means of downhill algorithm; secondly, the surface error is fitted at terms of Zernike polynomials, and the Zernike coefficients are attained; finally, contour without the rigid body displacement is processed.
首先利用下山法计算光学镜面在法线方向的变形;然后利用Zernike多项式拟合变形曲面得到Zernike系数;最后去除刚体位移,作等高线图。
2) down mountain algorithm
下山算法
3) Newton descent method
Newton下山法
1.
In this paper,some new theorems of convergence of the Newton iteration and Newton descent method in larger convergence domain are introduced,and the expressions of error estimate about these two iterations are presented.
给出一种新的,具有较大收敛域的Newton迭代法和Newton下山法收敛性定理,以及误差估计式。
4) Newton downhill method
牛顿下山法
1.
Newton downhill method was used to amend the amplitude approach method, so that the process of the pattern synthesis is stable.
为了提高阵列方向图综合算法的收敛速度,结合了牛顿下山法和模值逼近法。
5) Downhill process
成型下山法
6) Newton decent method
牛顿下山迭代法
补充资料:法性属法为法性土
【法性属法为法性土】
谓真如法性之理,譬如虚空,遍一切处,乃是法身所证之体,即为所依之土,故名法性属法,为法性土。
谓真如法性之理,譬如虚空,遍一切处,乃是法身所证之体,即为所依之土,故名法性属法,为法性土。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条