1) Catmull-Rom interpolation algorithm

Catmull-Rom插值算法
1.
The article studied on the process of Catmull-Rom interpolation algorithm to improve show effecet of draw 3D terrain, the analysis and describe the algorithm and its application in specific OpenGL-based 3D terrain example, through projects to achieve the effect of contrast, Catmull-Rom interpolation algorithm will largely improve the 3D terrain s effect of show.
文章对应用Catmull-Rom插值算法改进三维地形绘制显示效果的过程进行了研究,在分析描述该算法后将其应用在具体的基于OpenGL的三维地形绘制实例中,通过工程实现的效果对比来看,Catmull-Rom插值算法将在很大程度上改进三维地形的绘制显示的效果。
2) Catmull-Rom interpolation

Catmull-Rom插值
1.
First the original image was scaled with Catmull-Rom interpolation algorithm,then functions were invoked from OpenGL to draw triangle facets to produce smooth 3-D surface of the image,and in the end,OpenGL lighting was used to produce 3-D effect.
文中提出了一种二维图像的三维显示方法:首先利用Catmull-Rom插值算法对原图像进行缩放处理,再利用OpenGL绘制小三角形面片生成二维图像的三维平滑曲面,然后利用光照技术生成二维图像的三维显示效果。
3) Catmull-Clark

Catmull-Clark算法
4) Catmull-Rom spline

Catmull-Rom样条
1.
Image magnification method based on the C~2-continuous Catmull-Rom spline;

一种基于C~2连续Catmull-Rom样条的图像放大方法
2.
Catmull-Rom spline function has efficient interpolating ability and C1 continuity,and its derivative at each point is defined by the previous and next point.
Catmull-Rom样条函数具有C1连续性质与快速插值能力,其每一个节点的导数值都是由其相邻的2个节点确定。
3.
A new method of computer aided design for parison thickness was presented based on Catmull-Rom spline,which used geometric continuity of the Catmull-Rom spline,and operated curves by a set of control vertices and a set of shape parameter values.
提出了基于Catmull-Rom样条的型坯壁厚设计方法,该方法考虑Catmull-Rom样条的几何连续性,采用基于型值点和形状参数两种自由度的修改操作。
5) ROM algorithm

ROM算法
6) interpolation algorithm

插值算法
1.
Research on applying interpolation algorithm to fuzzy control;

插值算法在模糊控制中的应用研究
2.
Improvement of color interpolation algorithms;

图像传感器数据插值算法的改进
3.
An interpolation algorithm based on Shannon sampling theorem;

基于Shannon采样定理的插值算法
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