1) voxel reconstruction

体元重建
1.
In this paper, 3D shape of the object in a real scene is rendered using the voxel reconstruction algorithm based on images.
本文利用基于图像绘制的体元重建技术获取场景中目标的三维外形。
2) surfel reconstruction

面元重建
1.
To efficiently simplify the densely sampled point model,a novel surfel reconstruction and decimation algorithm was presented.
为了有效简化稠密采样点模型,提出了一个面元重建和几何简化算法。
4) Vertebral Reconstruction

椎体重建
1.
Biomechanical Study of Vertebral Reconstruction with Allograft Compound Vertebra;

结论:同种异体皮质骨笼和自体松质骨组成的复合骨,即时和永久的生物力学稳定性均较好,是一种理想的椎体重建材料。
5) volume reconstruction

体重建
1.
In the present work,in order to improve the success rate of radiotherapy we used the visualization toolkit(VTK) to achieve the surface and volume reconstruction of the nasopharyngeal tissues.
为了提高放射治疗的成功率,本文采用可视化工具包(VTK)分别实现了鼻咽部组织的表面重建和体重建。
6) volumetric reconstruction

体积重建
1.
A volumetric reconstruction algorithm named FT-FDK (flat-panel based tent FDK algorithm) is presented based on the ideas of Grass s T-FDK algorithm.
针对锥顶轨迹为单圆的锥形束体积重建问题 ,提出了一种基于平板检测器的T FDK算法 。
补充资料:体元
1.谓以天地之元气为本。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条