1.
GPU-based Region Growing Segmentation Algorithm;

基于图形卡硬件的区域增长分割算法的研究
2.
Smooth Line Drawing on Graphics Hardware

基于图形硬件的光滑线条绘制(英文)
3.
GPU-Based Volume Rendering Techniques;

基于可编程图形硬件的体绘制技术研究
4.
Relevant Technology Study on Programmable Graphics Hardware;

基于可编程图形硬件加速的若干技术研究
5.
Technical Research on Hardware Unit of New Pattern Generator Controlled by DSP;

DSP控制的新型图形发生器硬件单元技术的研究
6.
Non-Photorealistic Rendering Techniques Based on Programmable Graphics Hardware;

基于可编程图形硬件的非真实感绘制(NPR)技术
7.
Research on Key Technologies for Graphics Hardware Assisted Volume Rendering;

图形硬件加速的实时体绘制关键技术研究
8.
Fast Electromagnetic Computing on Graphics Hardware

基于图形硬件的快速电磁计算方法与系统
9.
Real-Time Dynamic Cloth Simulation on GPUs

基于图形硬件的织物动态实时模拟研究
10.
Drag onto the page to add tabs to the Tab Control shape.

拖到绘图页后,可以将选项卡添加到“选项卡控件”形状中。
11.
Research of Fast 3D Image Reconstruction Methods Based on the Programmable Graphics Hardware;
基于可编程图形硬件的三维图像快速重建算法研究
12.
This means that a program using a vector graphics system is a level of abstraction away from the hardware.
这意味着用适量图形系统的程序在一定水平上远离硬件。
13.
Are you having problems with your graphics hardware? These settings can help you troubleshoot display-related problems
您的图形硬件有问题吗?这些设置有助您诊断与显示有关的问题
14.
Windows NT is easy to set up and manage through graphical administration tools and can be integrated with existing hardware and software.
Windows nt通过图形管理工具易于建立和管理,并能与现有软硬件集成。
15.
Design and Implementation of Hidden Surface Removal Hardware Based on Cache and Hierarchical Z-Buffer Algorithm for 3D Graphics
基于Cache和层次Z缓存算法的3维图形深度消隐硬件设计和实现
16.
SAS RAID Card Hardware Design with ROC Architecture;

基于ROC架构的SAS RAID卡硬件设计与实现
17.
Research and Design of Hardware Structure for USB Cipher Card;

USB加密卡的硬件架构研究与设计
18.
Hardware Design of DSP-Based Four-Axis Motion Controller;

基于DSP的四轴运动控制卡硬件设计