1.
Research and Improvement of the Algorithms for Real-time Terrain Rendering

三维地形场景实时渲染技术相关算法的研究与改进
2.
REAL-TIME RENDERING IN LARGE-SCALE 3D TERRAIN AND SKY SCENE

大规模三维地形与天空场景的实时渲染
3.
Research on the Fast Construction Method of 3D Geographic Scene Based on Large Scale Topographic Map;
基于大比例尺地形图的三维地理场景快速构建方法研究
4.
Research on Constructing 3D Scene Technology by Using 2D Graphic Information;

利用二维图形数据构建三维场景技术的研究
5.
Management of complex three-dimensional scene is the basis of3 DGIS, three-dimensional landscape system and virtual reality.
三维复杂场景管理是三维地理信息系统、三维景观系统、拟现实的基础和核心。
6.
Research on Edition and Management of 3D Model in Virtual Geography Scene;

虚拟地理场景中三维模型的编辑与管理
7.
Research on Integration of 2D Map and 3D Virtual Scene in Network Environment;

网络电子地图与三维虚拟场景集成研究
8.
Research and Application of Three-Dimensional Digital Earth Scene Component System;

三维数字地球场景组件系统的研究与应用
9.
The Earthquake Damage Simulation System Based on Three-dimensional GIS Technology

基于三维GIS技术的地震灾情场景模拟系统
10.
Establishment of the 3D Landscape Based on 1:10000 Topographic Map

基于1:1万地形图三维景观的实现方法研究
11.
Study on 3D Terrain Construction for Virtual Battlefield;

虚拟战场环境的三维地形构建技术研究
12.
Modeling and Rendering of Large-scale 3D Terrain in Virtual Battlefield;

虚拟战场环境的大规模三维地形建模与绘制
13.
Research on Electromagnetic Modeling of 3D Complex Resistivity with Topography;

带地形的三维复电阻率电磁场正反演研究
14.
ACQUIRING 3D COSEISMIC DEFORMATION FIELD OF BAM EARTHQUAKE BY USING D-INSAR AND AZO TECHNIQUES
利用D-InSAR和AZO技术获取Bam地震同震三维形变场
15.
3D Simulation of Terrain and Field Intensity Forecasting of Radio Based on OpenGL

基于OpenGL的地形及无线电场强预测三维仿真
16.
Three Dimensional Numerical Simulation Research on Air Flow Field on Complex Terrains

复杂地形条件下大气风场的三维数值模拟研究
17.
The Terrain Scene Rendering Algorithm Based on Triangle Binary Tree Adapting Meshes

基于三角形二叉树适应网格的地形场景绘制算法
18.
Base on Ground 3D Laser Scanning System of Scene Reconstruction and Related Applications

基于地面型三维激光扫描系统的场景重建及相关应用