1.
A Triangular Simplification Method Based on Transitional Physical Features

一种基于渐变物理属性的三角网格简化方法
2.
Simplified Algorithm for Trigonometry Meshes with Attributes Based on Quadric Error Metric
基于二次误差测度的带属性三角网格简化算法
3.
The Simplification of Scattered Point Cloud and Triangular Mesh Surface Reconstruction

离散点云的简化及三角网格曲面重构
4.
Triangular Mesh Model Simplification Technology and Level of Detail Model;

三角网格模型的简化技术及多细节层次模型
5.
Mesh Simplification and Features Preserving Algorithm Based on the Triangle Collapse;

基于三角形折叠的网格简化与特征保持算法
6.
Improved algorithm of mesh simplification based on triangle collapse

一种三角形折叠网格模型简化的改进算法
7.
New Method of Triangular Mesh Simplification Based on Vertex Culling

基于顶点删除的三角网格模型简化新方法
8.
Research on triangular mesh model dynamic simplification based on cost function

基于代价函数三角网格模型动态简化的研究
9.
Research & Application of Triangular Mesh Model s Hole Filling, Decimation and Stitching Algorithm;
三角网格模型光顺、简化和缝补技术的研究及应用
10.
Research on Triangle Mesh Model Simplificaton Algorithm Based on the Probability Function and Its Implement;
基于概率函数的三角网格模型简化算法研究与系统实现
11.
A Simplified 3-D Analysis Method for Beehive Structure

六角柱网三向斜交结构简化三维分析
12.
Study on the Triangle Mesh Translate into Quadrangle;

关于三角形网格转化为四边形网格的研究
13.
Research on FTC algorithm for TIN generation based on contour

改进的边折叠三角网简化优化算法研究
14.
Research on Compatible Triangulation and Remeshing;

相容三角剖分及网格优化的算法研究
15.
Iterative Optimization of Triangle Meshing for FEM Analysis

面向有限元分析的三角网格迭代优化
16.
Simplification and Interactive Rendering of Massive Meshes;

大型三维网格模型的简化与交互式绘制
17.
3D Reconstruction of Ancient Architectures and Mesh Simplification

古代建筑的三维重建和网格简化表示方法
18.
New Method of Mesh Simplification and Its Application on Scene Reconstruction

一种网格简化算法及其在三维重建上的应用