1.
A New Software Develomment Method: Object-oriented Iterative Incremental Development Method;
一种新的软件开发方法:面向对象的迭代增量式开发方法
2.
Research and Application of Iterative Software Development Based on RUP

基于RUP的迭代式软件开发研究及应用
3.
Study on Quantitative Management of Software Project with RUP Iterative Development;

基于RUP迭代开发的软件项目量化管理研究
4.
The technical recoverable reserve of developed ultra heavy oil reservoir is obtained by using iterative method and mathematical model.
采用迭代法,通过数学推导,得到已开发超稠油油藏的技术可采储量。
5.
Key path scenarios are iteratively refined along with the design as more and more detail is developed.
关键线路场景剧本随着开发的进行,会被迭代式地加入更多的细节。
6.
Study on Invalid-Iteration in Cooperative Product Development;

协同产品开发中的无效迭代问题研究
7.
Research of Agile Model Driven Development Based on Iteration and UML

基于迭代开发和UML的AMDD方法研究
8.
Iterative Heuristic Algorithms for No-Wait Flowshop Scheduling Problems

无等待流水调度问题迭代启发式算法
9.
Increment Iteraction Method to Capture the Using Case in Modeling Process of UML;

UML建模过程中获取用例的增量迭代方法
10.
Analysis of underground diaphragm wall by iterative incremental method

迭代增量法分析地下连续墙的受力性状
11.
A New Iterative Scheme Based on G-S Iteration Method

基于G—S迭代法的一种新的迭代格式
12.
Metaheuristic Strategy Based K-Means with the Iterative Self-Learning Framework

一种基于元启发式策略的迭代自学习K-Means算法
13.
Nonlinear Buckling Analysis of Tubular in a Deviated Well with Differential Quadrature Element Incremental Iteration Method
应用DQE增量迭代法分析斜直井内管柱的非线性屈曲
14.
Objective Increment Based Iterative Greedy Heuristic for No-Wait Flowshops with Total Flowtime Minimization
基于目标增量的无等待流水调度快速迭代贪婪算法
15.
ITERATIVE ALGORITHM WITH ERRORS OF COMMON ZERO POINTS FOR FINITE ACCRETIVE OPERATORS IN BANACH SPACE
Banach空间中有限个增生算子公共零点的带误差的迭代格式
16.
The Study and Development of a Computer Control System for the Increment Type Digital Hydraulic Valve;
增量式数字阀计算机控制系统研究及开发
17.
The Research on Components Integration Based on GeneXus Incremental Development Method;

GeneXus增量式开发过程中组件集成方法的研究
18.
Iterative Development for Game Integrated Management System Based on Agile Development;

基于敏捷开发的游戏项目集成管理系统的迭代开发