1.
Study on Organization and Visualization of the Massive Terrain Dataset;

大规模地形数据的组织与可视化研究
2.
Rendering Technique for Large Scale Terrain Based on LOD

基于LOD的大规模地形实时绘制方法
3.
Research on the Large-Scale Terrain Rendering Based on ROAM

基于ROAM的大规模地形渲染研究
4.
Large scale terrain rendering based on clipmap

基于Clipmap的大规模地形可视化技术研究
5.
An Algorithm for Generation of Large Scale Terrain Based on LOD

一种基于LOD的大规模地形生成算法
6.
Discussion of Key Technology in Large-Scale Terrain Walkthrough System

大规模地形漫游系统关键技术的研究
7.
Real-time Algorithm for Large-scale Terrain Rendering Based on Triangle Bintree

基于三角形二叉树的实时大规模地形渲染算法
8.
Research on LOD Model Simplification and Real-time Rendering of Large-scale Terrain

大规模地形LOD模型简化与实时绘制方法研究
9.
A Large-Scale Terrain Rendering Method Using Strip Masks

基于三角带模板的大规模地形实时绘制方法
10.
Organization of Large Scale Terrain and Rectification and Mapping of Remote Sensing Image Texture;
大规模地形组织及遥感图像纹理校正与映射
11.
Research on Rapid Rendering Technique of Large Scale Terrain Based on GPU;

基于GPU的大规模地形快速渲染技术研究
12.
Research on GPU-Based Large-Scale Terrain Rendering;

基于GPU的大规模地形场景绘制关键技术研究
13.
Research on Real-Time Rendering Technology for Large-Scale Terrain Based on LOD

基于LOD的大规模地形实时绘制技术研究
14.
An Algorithm for Real-time Rendering of Very Large-scale Terrain

一种超大规模地形场景的实时渲染算法
15.
An algorithm for large-scale terrain generation based on quadtree structure

基于四叉树结构的大规模地形生成算法
16.
Research on an Algorithm for Real-time Visualization of Large-scale Terrain of TIN

一种基于TIN的大规模地形实时可视化算法研究
17.
GPU friendly realtime rendering method for large-area terrain data

一种面向现代GPU的大规模地形渲染技术
18.
Measurement Method for Terrain Imitation based on Large Scale of DEM Data

基于大规模DEM数据的地形仿真算法